Abstract applied AI engineering workspace with connected tools, APIs, and workflow panels.

Malmö, Sweden · Available for Copenhagen, Lund, remote and contract work

Senior Developer for Applied AI, Tools, and Automations

I build practical AI systems around real products: LLM integrations, agentic workflows, local model tooling, APIs, backend services, and interactive experiences that need to work outside the demo.

20+ years
software engineering
Senior
AI, backend and tools
Shipped
games and interactive tech
Applied AI Models → Tools → Products

LLM applications, agent workflows, APIs, and local infrastructure.

Senior foundations Backend · Databases · Interactive systems

Profile

Applied AI with a senior systems background.

I am a senior programmer and applied AI developer with a long foundation in backend systems, databases, APIs, full-stack development, systems administration, game development, and technical leadership.

My current focus is the useful layer of AI: connecting models to tools, workflows, products, data, content pipelines, and human teams. I like AI work that is grounded in engineering judgment, observable behavior, and real delivery constraints.

That mix lets me move between product needs and implementation details: from LLM workflows and local model infrastructure to C++, C#, Python, JavaScript, Unreal, Unity, and the backend systems around them.

What I bring

A practical bridge between AI capability and production software.

01

LLM applications and agents

Tool use, agentic workflows, MCP development, orchestration, prompts, guardrails, automations, and integration patterns that make model behavior usable in real systems.

02

Backend and integration depth

APIs, databases, services, internal tools, automation layers, data flows, and the engineering discipline needed when AI must connect with existing products and teams.

03

Interactive and creative systems

Game development, AI systems, UI, tooling, performance, pipelines, location-based entertainment, VR, motion capture, projection, and emerging technology integrations.

Selected arenas

More than prompts: systems that connect, run, and improve.

My best work sits where product intent, software architecture, model behavior, and tooling meet.

AI workflow architecture with model, tool, API, evaluation, and automation layers.

AI workflow architecture

Agentic systems, integrations, and automation loops

Designing the connective tissue around models: tool calling, workflow state, prompt systems, MCP-style interfaces, evaluation signals, and backend APIs.

Interactive systems tooling with real-time viewport, node graphs, metrics, and pipeline panels.

Interactive technology

Tools, gameplay systems, real-time pipelines

Experience building senior-level tooling and interactive systems across Unreal, Unity, gameplay, AI systems, SDKs, performance, and emerging technology.

Mountain scenery from Daniel Mayor's existing website used as a personal visual texture.

Long arc

Curiosity, craft, and systems thinking

A career across countries and domains: systems, databases, backend, web, games, VR, location-based entertainment, and now applied AI.

Applied AI focus

Senior engineering for the workflows companies are trying to build now.

Agentic workflows

Designing automations where models call tools, follow process constraints, coordinate steps, and produce dependable outputs.

LLM tooling and MCP

Building connectors, servers, internal APIs, and model-facing interfaces that let AI systems interact with data, tools, and products.

Local and self-hosted AI

Working with local LLMs, llama.cpp, Ollama, OXXN, ComfyUI, text-to-speech, image generation, and private AI infrastructure.

Generative content pipelines

Connecting generative AI with content creation, iteration loops, internal tooling, and interactive experiences.

Searchable focus areas

Applied AI Agentic AI LLM Applications AI Automation MCP RAG Tool Calling Python C++ C# JavaScript APIs Backend Systems Unreal Engine Unity ComfyUI Ollama llama.cpp

CV / Resume

Professional experience, skills, and education.

This section is the resume-style view: clear dates, companies, locations, seniority, and the technical areas most relevant to applied AI roles.

Summary

Senior programmer and applied AI developer with 20+ years across systems, databases, backend development, full-stack applications, game development, interactive technology, technical leadership, and AI tooling. Current focus: LLM integrations, agentic workflows, MCP development, automations, local model infrastructure, generative AI pipelines, and self-hosted AI solutions.

Professional experience

Applied AI & Gen IA Software Developer and OwnerConchimpur AB

Developing applications that run and integrate local AI models, including LLMs, text-to-speech, image generation, internal APIs, and self-hosted AI solutions.

Ollama · llama.cpp · OXXN · ComfyUI · LLM tooling · MCP · APIs · Automations

Nov 2023 - Nov 2025 · Lund, Sweden

Senior Unreal, Unity and Python ProgrammerSony

Senior programmer for location-based entertainment, using Unity, Unreal, C++, C# and Python across PlayStation, Sony Music and Sony Pictures-related experiences, new technology promotion, SDKs, integrations, projection, motion capture, touch sensing, depth mapping, VR and filming workflows.

Unreal · Unity · C++ · C# · Python · SDKs · integrations · LBE · VR

Jan 2020 - Nov 2023 · Malmö, Sweden

Senior Game Developer, Line Manager and Group LeadKing

Worked on gameplay and UI for Candy Crush Saga, Pet Rescue and Bubble Witch Saga 3, with line manager and multidisciplinary group lead responsibilities.

Gameplay · UI · leadership · C++ · C# · Unity · Python

Dec 2017 - Dec 2019 · Malmö, Sweden

AI and Gameplay ProgrammerTarsier Studios

Implemented AI and gameplay systems in Unreal Engine C++ and built tools for designers. Shipped work on Little Nightmares II.

Unreal Engine · C++ · Python · AI systems · gameplay · designer tools

Nov 2016 - Nov 2017 · Stockholm, Sweden

CTO and VR Game ProgrammerHybrid Forest

Built interactive 3D, VR and location-based experiences for organizations including IKEA and the Swedish Institute.

Unreal · Unity · C++ · C# · VR · startup leadership

Jul 2014 - Dec 2015 · Hamilton, New Zealand

Lead Programmer, Systems Engineer and SEOF6 Digital Media

Developed custom online applications for companies in the Hamilton and Auckland area.

Web applications · systems engineering · backend · SEO

Oct 2010 - Jul 2014 · Palmerston North, New Zealand

Senior Full-stack DeveloperGetNet

Main full-stack developer building custom solutions for large companies in New Zealand and Australia.

Full-stack development · backend · databases · client systems

Nov 2008 - Nov 2009 · Madrid, Spain

Senior Systems Engineer and Global DBAAquanima - The Santander Group

Systems engineer for the Madrid branch and global DBA support across branches, covering servers, internal platforms, databases, collaboration systems, monitoring and enterprise administration tools.

Windows Server · IIS · Active Directory · Exchange · SharePoint · Oracle · SQL Server · MySQL · Ariba · Cacti · SNMP · VMware

May 2008 - Oct 2008 · Madrid, Spain

System Administrator and DBAIECISA - Informática El Corte Inglés

System administrator and DBA for the document management systems department, installing, configuring and maintaining servers and database environments for client-facing document management solutions.

Windows Server · Linux · Oracle · SQL Server · PostgreSQL · MySQL · Documentum · VMware · Virtual Server

Oct 2007 - Mar 2008 · Madrid, Spain

Systems EngineerAltim - The Astral Group

Managed internal Microsoft and Linux systems, monitoring, Active Directory and VMware environments, with additional client work preparing server infrastructure for SAP development teams.

Windows Server · Linux · SQL Server · Nagios · Active Directory · VMware · IBM and Dell servers · SAP infrastructure

Aug 2007 - Oct 2007 · Madrid, Spain

PHP ProgrammerVector SW Factory - The Santander Group

Built website components for diverse client projects in a Santander Group software and web development environment.

PHP · MySQL · Flash ActionScript · JavaScript · CSS · HTML · Drupal · PHPNuke · Joomla

Dec 2006 - Feb 2008 · Madrid, Spain

Founder and Backend DeveloperReinoWoW.com

Designed, programmed and maintained a Spanish gaming community website with content, search, community features and forums.

Web development · community platform · search · forums · content systems · gaming

Jun 2002 - Jul 2006 · Madrid, Spain

Systems Administrator and IT ResponsibleLOM - UPM University

Responsible for Microsoft domain services, web servers, email servers, Linux and Windows environments, while also rebuilding websites and creating internal department tools.

Windows Server · Linux · Active Directory · IIS · Exchange · SQL Server · HTML · JavaScript · CSS · ASP · ASP.NET · Visual Basic · Java

Skills

Applied AI

LLM tooling and integration, generative AI, MCP development, agentic workflows, automations, AI-assisted development, self-hosted/local AI, image/video generation workflows.

Software engineering

C++, C#, Python, JavaScript, APIs, backend systems, databases, game development.

Game and interactive systems

Gameplay systems, AI systems, tech art, UI, tools and pipelines, profiling, optimization, networking, multiplayer.

Education and AI training

  • Master in Expert in Artificial Intelligence · Universidad Isabel I & BigSchool · 2025 - 2026
  • AI-assisted coding and automation · Jon Hernandez, Inteligencia Artificial & TheBigSchool · 2026
  • AI Development · Brais Moure & TheBigSchool · 2025
  • AI Workflows · Jon Hernandez, Inteligencia Artificial & TheBigSchool · 2025
  • Bachelor in Computer Science · Universidad Nacional UNED

Contact

For applied AI roles, technical leadership, and contract collaborations.

I am based in Malmö and work well with teams in Sweden, Denmark, remote-first environments, and international product organizations. Send a short note here or connect with me on LinkedIn.